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- Short: Source code for OBEdit - UFO/X-COM weapons editor
- Uploader: ai97koo@stud.hib.no (Kay Ove Ovesen)
- Author: ai97koo@stud.hib.no (Kay Ove Ovesen)
- Type: dev/e
- Requires: OS 2.0+
- Version: 1.2
-
-
- Copyright © 1999 Kay Ove Ovesen.
- All rights reserved.
-
-
- OBEdit is a small command-line utility that can import/export values from
- X-COM I and II's OBDATA.DAT file to tab- or comma separated ASCII files. These
- files can esily be manipulated by most database or spreadsheet programs.
- The binaries and main docs can be found at game/misc/OBEdit.lha.
-
- Permission is granted for anybody to use parts of this code in their own
- programs without prior consent from the author. However, improvements to
- the main program should be sent to me so I can include them in the next
- version. Any improvements applied will of course be duly credited.
-
- CHANGES FROM v1.0:
-
- - Successfully implemented "$VER:" version string. (Finally got it working!)
- - Improved import-file exception handling. No longer aborts if procline() or
- impvalues() encounter out-of-range data, but rather skips the object
- (line in CSV/RFF file) entirely and prints it to the console.
- - Added the "Verbose" option just for the heck of it.
- - No bugs fixed because: no bugs found.
-
- CHANGES FROM v1.1:
-
- - Implemented short versions of most commands.
- - Added the 'exporttsv' argument to export TAB-separated ASCII files without
- RFF headers.
- - Added the ability to scan exported files and report errors encountered in
- them. Not terribly useful as such, since the import methods apply the same
- comprehensive error checking routines. However, it provides a quick way of
- comparing exported files without actually printing them out.
-